[Map] Mansiones en el Cementerio.

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Xonak
Aprendiz
Aprendiz
Mensajes: 98
Registrado: 13 Sep 2018 17:25
Reputación: 1

26 Mar 2019 19:47

Hola -hi

Una de mis aficiones es mapear, hay veces que programo pero la mayoria de tiempo libre que tengo es mapeando :v. Hoy decidi aportar algo en esta seccion y trata de unas casas en el cementerio que decidi hacer para mi servidor (no salen fantasmas :v).


Imagenes:
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[ Imagen Externa ]
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Aca el codigo:

Remove
 Codigo Pawno:
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RemoveBuildingForPlayer(playerid, 727, 867.3672, -1125.7813, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 5983, 820.3672, -1102.9063, 28.3359, 0.25);
RemoveBuildingForPlayer(playerid, 5984, 938.5469, -1074.8203, 26.7656, 0.25);
RemoveBuildingForPlayer(playerid, 727, 880.1406, -1058.8516, 23.7969, 0.25);
RemoveBuildingForPlayer(playerid, 727, 914.3594, -1125.7813, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 853.0547, -1125.7813, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 830.2422, -1123.1328, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 885.2188, -1113.5781, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 826.9688, -1078.5391, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 941.6875, -1094.6875, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 945.7344, -1126.7656, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 853.2266, -1084.2891, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 727, 948.3438, -1072.3047, 22.6953, 0.25);
RemoveBuildingForPlayer(playerid, 728, 848.5625, -1127.6641, 22.7656, 0.25);
RemoveBuildingForPlayer(playerid, 732, 890.7031, -1127.7734, 22.8203, 0.25);
RemoveBuildingForPlayer(playerid, 732, 910.7500, -1062.4063, 22.8203, 0.25);
RemoveBuildingForPlayer(playerid, 728, 826.2734, -1084.7813, 22.7656, 0.25);
RemoveBuildingForPlayer(playerid, 728, 904.6328, -1126.8984, 22.7656, 0.25);
RemoveBuildingForPlayer(playerid, 728, 879.1328, -1127.3516, 22.7656, 0.25);
RemoveBuildingForPlayer(playerid, 728, 925.9375, -1095.7813, 22.7656, 0.25);
RemoveBuildingForPlayer(playerid, 732, 949.2266, -1060.3594, 25.3359, 0.25);
RemoveBuildingForPlayer(playerid, 5712, 814.4141, -1100.6719, 26.4766, 0.25);
RemoveBuildingForPlayer(playerid, 5710, 820.3672, -1102.9063, 28.3359, 0.25);
RemoveBuildingForPlayer(playerid, 717, 836.8906, -1081.8047, 23.0078, 0.25);
RemoveBuildingForPlayer(playerid, 5714, 856.1719, -1076.7578, 25.2578, 0.25);
RemoveBuildingForPlayer(playerid, 5713, 863.4922, -1107.8047, 28.7578, 0.25);
RemoveBuildingForPlayer(playerid, 717, 903.2422, -1113.6094, 23.1563, 0.25);
RemoveBuildingForPlayer(playerid, 717, 904.6797, -1090.8281, 23.2813, 0.25);
RemoveBuildingForPlayer(playerid, 5715, 905.1484, -1092.8281, 32.7891, 0.25);
RemoveBuildingForPlayer(playerid, 717, 924.2578, -1091.6719, 23.2578, 0.25);
RemoveBuildingForPlayer(playerid, 5711, 938.5469, -1074.8203, 26.7656, 0.25);
RemoveBuildingForPlayer(playerid, 700, 948.5234, -1110.8359, 23.2969, 0.25);
RemoveBuildingForPlayer(playerid, 700, 948.6797, -1095.9453, 23.6094, 0.25);
RemoveBuildingForPlayer(playerid, 620, 950.6484, -1083.3125, 23.2969, 0.25);
RemoveBuildingForPlayer(playerid, 620, 950.6484, -1117.3047, 22.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 958.2500, -1095.8047, 25.9766, 0.25);
  Cantidad de llaves: Abiertas(0)-Cerradas(0) | Lineas Totales: 36
CreateDynamic
 Codigo Pawno:
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CreateDynamicObject(3749, 952.76935, -1103.18958, 28.30650,   0.00000, 0.00000, 90.59998);
CreateDynamicObject(3607, 822.46783, -1100.95508, 29.37508,   0.00000, 0.00000, 91.40199);
CreateDynamicObject(3604, 844.58844, -1076.41516, 25.89498,   0.00000, 0.00000, 0.16265);
CreateDynamicObject(3607, 931.01746, -1077.14001, 29.35440,   0.00000, 0.00000, 269.90155);
CreateDynamicObject(3598, 931.02802, -1125.36206, 25.22374,   0.00000, 0.00000, 359.69897);
CreateDynamicObject(3604, 903.05835, -1059.90332, 25.89904,   0.00000, 0.00000, 0.16265);
CreateDynamicObject(3619, 894.91730, -1124.18433, 26.66595,   0.00000, 0.00000, 359.90100);
CreateDynamicObject(19425, 946.09265, -1100.98315, 23.30968,   0.00000, 0.00000, 270.21936);
CreateDynamicObject(19425, 946.07422, -1104.21313, 23.30968,   0.00000, 0.00000, 269.60321);
CreateDynamicObject(19425, 946.05530, -1105.91064, 23.30968,   0.00000, 0.00000, 269.60321);
CreateDynamicObject(8613, 821.66644, -1121.80884, 28.97854,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(9833, 840.68146, -1092.77417, 26.27181,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(9833, 840.84491, -1109.30676, 26.27181,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3528, 957.19824, -1102.92932, 30.10838,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3524, 956.20898, -1110.87781, 25.42165,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(3524, 956.03760, -1094.74780, 25.42165,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(1215, 952.42194, -1130.70471, 25.59688,   0.00000, 0.00000, 359.79898);
CreateDynamicObject(1215, 807.58539, -1130.06458, 25.45621,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 806.45447, -1072.09900, 26.23976,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 875.95941, -1055.21326, 26.86970,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1215, 952.50214, -1055.66858, 30.85981,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1257, 954.58423, -1117.18408, 24.05584,   0.00000, 0.00000, 179.10603);
CreateDynamicObject(1597, 940.70306, -1099.10779, 25.87863,   0.00000, 0.00000, 92.46221);
CreateDynamicObject(1597, 940.86493, -1108.24133, 25.87863,   0.00000, 0.00000, 91.15119);
CreateDynamicObject(9241, 857.08606, -1117.89868, 24.07230,   0.00000, 0.00000, 269.55374);
CreateDynamicObject(8132, 955.05005, -1088.97290, 26.07891,   7.00000, 1.00000, 9.00000);
CreateDynamicObject(869, 947.99341, -1095.15918, 23.95363,   0.00000, 0.00000, 23.17151);
CreateDynamicObject(869, 945.86597, -1096.79871, 23.95363,   0.00000, 0.00000, 23.17151);
CreateDynamicObject(869, 948.19263, -1111.83716, 23.95363,   0.00000, 0.00000, 328.77417);
CreateDynamicObject(869, 946.13013, -1110.26245, 23.95363,   0.00000, 0.00000, 328.77417);
CreateDynamicObject(877, 873.57233, -1111.43982, 24.78897,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(877, 873.28766, -1119.56860, 24.78897,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(877, 873.67096, -1125.05005, 24.78897,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3532, 933.36121, -1099.39526, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3532, 928.95093, -1099.37012, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3532, 924.12811, -1099.25317, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3532, 919.26471, -1099.09546, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3532, 914.35278, -1098.77991, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3532, 909.31903, -1098.45764, 23.61200,   0.00000, 0.00000, 273.00000);
CreateDynamicObject(3520, 924.86884, -1107.47253, 23.41390,   0.00000, 0.00000, 91.67609);
CreateDynamicObject(3520, 919.97821, -1107.18042, 23.41390,   0.00000, 0.00000, 91.67609);
CreateDynamicObject(3520, 915.62469, -1106.62268, 23.41390,   0.00000, 0.00000, 87.67731);
CreateDynamicObject(3520, 911.95758, -1105.82690, 23.41390,   0.00000, 0.00000, 87.67731);
CreateDynamicObject(3520, 908.78082, -1105.33936, 23.41390,   0.00000, 0.00000, 87.67731);
CreateDynamicObject(3520, 935.37769, -1107.79346, 23.41390,   0.00000, 0.00000, 87.67731);
CreateDynamicObject(8990, 911.09308, -1071.35632, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 911.09308, -1071.35632, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 898.75128, -1071.31653, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 885.56067, -1071.24805, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 875.61578, -1070.98828, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 893.15643, -1081.88367, 23.55810,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(8990, 898.42462, -1082.04712, 23.55810,   0.00000, 0.00000, 89.66074);
CreateDynamicObject(8990, 877.30573, -1099.11743, 23.55810,   0.00000, 0.00000, 179.63206);
CreateDynamicObject(8990, 865.61877, -1099.02112, 23.55810,   0.00000, 0.00000, 180.67830);
CreateDynamicObject(8990, 852.78979, -1099.21350, 23.55810,   0.00000, 0.00000, 180.67830);
CreateDynamicObject(8990, 841.97302, -1098.95178, 23.55810,   0.00000, 0.00000, 180.67830);
CreateDynamicObject(8990, 877.37891, -1104.46753, 23.55810,   0.00000, 0.00000, 180.30492);
CreateDynamicObject(8990, 864.23218, -1104.53040, 23.55810,   0.00000, 0.00000, 181.39365);
CreateDynamicObject(8990, 853.48822, -1104.52100, 23.55810,   0.00000, 0.00000, 181.39365);
CreateDynamicObject(8990, 842.29816, -1104.42334, 23.55810,   0.00000, 0.00000, 181.39365);
CreateDynamicObject(8990, 885.70624, -1075.42090, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 872.93103, -1075.31616, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 861.65863, -1075.28308, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(8990, 858.76581, -1075.27576, 23.55814,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(9833, 913.98010, -1083.78809, 26.23455,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(9833, 913.14795, -1067.68066, 26.23455,   0.00000, 0.00000, 0.00000);
  Cantidad de llaves: Abiertas(0)-Cerradas(0) | Lineas Totales: 66
Espero les guste y si hay algo que no les gusto acepto criticas constructivas... Gracias.
Scripter 12%.
Mapper 20%.

[Re-Apertura] ¡¡¡DeluxZone - Roleplay!!!

HostName: DeluxZone Roleplay [S1] Rol/DM en español
Address: 192.99.70.236:27175
Players: 10/ 46
Ping: 108
Mode: Rol/DM en Español
Language: Español - Spanish
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